tasha_yar: (Huge Smile)
2016-12-26 09:31 pm

And to All a Good Night

Traditions died hard among humankind. This is why, even though the ship wasn't even finished and was being manned by the barest of skeleton crew and civilian personnel, there was a pine tree in newly-minted Ten Forward lounge of the not-quite officially commissioned yet USS Enterprise. It had been collecting gifts under it for something called a "Secret Santa" exchange for all 40 of the crew who had forgone traditional winter festivities on the nearby human homeworld to stay up here at the Utopia Planitia shipyards.

Tasha had been meaning to ask the Counselor about it. She hadn't expected to "click" with Deanna nearly as well as she had. Her background tended to interest those in the human psychology field a bit too much, and Deanna's empathic abilities made her admittedly nervous, but Deanna had been nothing but lovely and forthright. She also, thankfully, knew when to pry and when not to.

Since Data had returned from a quick mission, it was her honor to introduce the counselor to the other fast friend she had made so far while stationed here. She was incredibly curious to hear what Deanna's read on him would be. For now though, all of them were in this lounge, off-duty for another 90 minutes, and Troi was explaining what this "Santa" thing entailed.
tasha_yar: (Injured or worse)
2016-07-10 12:22 am

(no subject)

Go to Deanna, some instinct said.

When she got there, Deanna hadn't been there. But she knew it was safe. She remembered hearing in some psychology class that humans needed play to develop. Maybe that's why she wasn't thinking. She hadn't been playing.

It was harder and harder to keep her thoughts together. As soon as she grabbed one, it just - popped - like a soap bubble.

A flash memory...The colony...someone had traded her soap for an errand. At first, she didn't know what to do with it outside of some vague memory it went with water. Ishara tried eating it. Tasha snatched it back and Ishara started crying. They fought and the soap dropped in some water. Colors floated to the surface. All the colors. Purple swirled with blues and greens and when she fished the soap out of the water, it was so slick and warm. Rubbing it against her skin made more colors and took the dirt away.

A flash of yellow catches her eye, snapping her back to the present.

That's what she needs! Colors! All the blues and purples and golds...Deanna has so many pretty things. She'll put them on, move them across her skin and this bad, out-of-control feeling will be washed away.

Tasha dives for the closet, opening it with a giggle and buries herself in a heaps of pliable, billowing cloth.

------------------------

That hadn't worked. She had been smiling, but Troi had felt it. The panic. The thing screaming in her to find control, to run, to hide, to wait until this feeling passes because it exposed her.

The clothing was pretty, but she couldn't make herself wear it. Some apprehension stopped her. It demand that she find her control.

But wasn't this control? Right now, she could shove doubt to the side. Let the excitement of it all carry her down the corridor. She was the chief of security in this gang. She could beat up anyone here. She needed to be happy. She needed to celebrate this.

Hide. No. Celebrate. No. Hide.

And then a devil on her shoulder whispered in her ear as an attractive man passed her: She could do both. Men had traded safety to her for their pleasure. The thought made her bearing change. She could do the same. She could feel her hips swing back and forth as she walked. Her whole body swayed like a water snake, and why not? She was powerful now. She should do the same. Entitled to it now. Things were out of control here. She should find someone and take them away from this. Someone who could please her this time! Maybe this one?

Someone makes the mistake of just staring at her as she walks dumbfounded. He's a slightly diminutive man. Shorter than her. The outfit says he's in medical or sciences; not a warrior. Perfect. She slows her gait enough to take his shoulder with her left hand and turn him to look at her. He just keeps staring and staring while she - after another possessive glance grabs the back of his head in one hand and crushes his lips with hers.


Sobriety then hits and hard. Whoever this is, isn't kissing back. He's not kissing back and she's not that. She not part of the rape gangs! She's Lieutenant Yar!

"Security Chief," she mumbles, letting the man go and jumping back as if he were set on fire. She can't even look at him. "I'm sorry, I'm not -"

She looks up. The man is staring off into the distance again as if she never happened, this time at a man. This time, his features melt into relief and enjoyment when the other man comes up and moves a hand across his cheekbone with the faintest of touches. Idly, she realizes she's never been touched like that. People are too afraid of her now.

Fear is good. Fear keeps you alive. Fear is what moves her along to her quarters.

--------------------------

Her uniform is too warm and is making her feel horrible. It's removed in favor of this outfit someone packed for her as a joke. It was this indigo thing. She thinks it was supposed to be sleepware. Whatever it is, it's loose and gauzy and colorful. The color helps. Plus she could fight in this.

--------------------------

The coms are going mad. Something about engineering the first minute. Something about security the next. Oh, wait...that was her name being mentioned. By the Captain.


"Captain Picard," she replies in a lilting tone, to herself, not realizing the coms are open.

But they are on, so he replies, "Lieutenant, where are you?"

Never let them see you scared. Keep smiling. Keep charming them. Keep the fear from your voice.

"I'm in my quarters, and I'm pretty busy right at the moment," she lied and then added - just to throw him off. "Jean-Luc." My, what a pretty name the Captain had!"

"All right, Lieutenant, you just stay right there. Data, please go to Lieutenant Yar and take her down to Sickbay."

Data! Oh...She bit her lip as she glanced in the mirror. Data is on the way. No, this wasn't good. He didn't get frightened. He didn't want anything other than to just be with people. She couldn't hide from Data. She'd tried in the holodeck once and nothing fooled him! People were afraid of Data for good reasons.

But she wasn't afraid of him. If they stayed together, they could get through this. Her mind rushed, discarding idea after idea as to what to do when he got here. This was too important to screw up, damn it!

A half-formed idea...more like a daydream she dismissed weeks ago...comes to mind. It ended well. So well she starts to giggle again as she runs to her bedroom. Data needs to see her different than she's been if this is going to work.

------------------------------
tasha_yar: (Family)
2016-06-14 07:51 pm

Word Choices

To say her first home did not have weddings would be an understatement. Her second home with the Vulcan clan which took her in after that nightmare, like all Vulcan clans, arranged their marriages. Being human (and hopelessly illogical), she wasn't going to be subject to that.

So, please forgive her, Deanna. Tasha is going to be buzzing around her friend with all the enthusiasm of an anthropologist hummingbird. At least today, she bringing stories:

"So Data turns to all of them with this grin and says, 'Could you please continue the petty bickering? I find it most intriguing!' You mother practically burned a hole glaring at her food while still trying to smile!"
tasha_yar: (Default)
2016-05-21 11:55 pm

Welcome to the Human Race

She was starting to lose her patience with this ongoing conference. 30 admirals and scientists and all of them exacting. And paranoid! Yes, she appreciated caution, but - for heaven's sake! Lal was a miracle, not a threat. She sighed. Okay, she was both.

Tasha turned that stone over her mind again. If pressed, she could still tell you how much a Soong-type android could push, bend, or endure. It had been her job at one point in time to know every security function on this ship - and that had only expanded now that she sat at Ops. All of it was missing the point. Data had been...Data. Sweet, silly, smart...The best human she ever met. Tasha would gladly knock the teeth out of anyone who argued that.

Oh! And there had been so much reigning her fist in this week! She didn't want to watch yet another cybernetic expert pour over his remains again...mutter promising signs...or glower...

Data was dead. Had been for over a year now, and there wasn't a day where she didn't hate that fact.

Instead, she spent her time "guarding" the conference's success story: Lal. Lal was a new android based in part off what they had been able to salvage from Data's postitronic matrix. Whether it was some leftover algorithm or just because Tasha refused to talk to Lal like a science project, the days old android had latched onto her. She found herself trying very hard not to latch back. After all, what in name of whatever-you-wanted-to-name did she have to offer someone that came hardwired to know or learn everything?

After yet another double shift, she wasn't about to ponder that. A shower and a hot meal beckoned to her tired mind. Maybe after that she'd go check in on Lal before bed.
tasha_yar: (Default)
2016-04-02 11:19 pm

Reviving WhereNoOneHasGoneBefore

This is a basic draft of the rules for some new Legacy Tales games which will actively recruit new members to our ranks.
  • This game will feature time travel, involved Trek universe politics, a metaplot to drive the action.  (See "Plot" below for more details.)
    • In order to open things up for experienced Legacy players and introduce new ones, we'll be open to all types of characters from across the Trek timeline.  This will mean cooperation from players in sorting out rank, ship position, and other things will be extremely important - and it comes down to it, I will make a final ruling on such things.  It won’t be tolerated simply because it can’t be and keep the game functional.
    • Basically, we're fixing Trek's timeline.  This means events may change from how they were shown on the series or some points of background may change if it makes better sense.
    • All Roddenberry universe characters except the ones listed in the comments are open.
      • "Roddenberry characters," mean old school, no JJ Abrams Trek.  (TOS, TNG, DS9, VOY, ENT) Please no brand spanking new Trek either - though I will take Axanar characters.  
      • Why?  I want to return to a less action-heavy, more issue-centric and canon-oriented Trek.  Also, new Trekkers - you guys will have your solo games and jamjars and such with the new series and movies coming out. 
      • That said, ANYTHING from that span of the Trek timeline is in play!  Characters who were on the show once?  Sure!  Special guest stars?  Bring 'em.  Someone from the books, comics, RPG lines, or some other EU source?  Probably okay, but I'll have to make sure everything works together, so run 'em by me.
    • Since this game also deals in "when" - please let me know when from the timeline your character has been ripped and deposited here.  Episode names and character moments are useful.
    • If they are an alternate version, like say, "Mirror, Mirror," or a parallel timeline, like "Yesterday's Enterprise," please note that, and be prepared to write a bit more on how alternate they are from the character we love.
    • PLEASE NOTE: if your character's canon point is past Nemesis timeline wise, (the MMO, some of the books), then your character's canon might be unique to them due to being in a unstable part of the timeline.  We'll work out something.
    • OCs are encouraged, However, OCs will likely die if the player leaves without retiring them or otherwise writing them out, as they can’t be “taken over” by another player like a Trek character.  (Giving another player permission to play them is also acceptable.)
      • All OC should be built to have connections to some organization within the existing universe.  No adapting an anime character to be a clueless newbie on board the ship.
      • OC should come in with in-universe baggage - deaths, black marks on careers, powerful and unscrupulous family members, enemies in high places, stints as a slave, and/or just plain old not fitting in.  Add at least two ongoing plot hooks to your write-up.
      • If you were on the crew of the USS Anubis, consider yourself still on board (with two exceptions, whom I will speak to privately.)
    • If you want to play a "villain" or someone not in Starfleet/proto-Starfleet, that's probably doable, but there are some characters that need to stay villainous.  ProTips: If you're a Klingon, good or bad, you're probably fine.  However, at least one good guy won't be as they appear.
  • Recruitment is going to be "invite, plus one or two."  Meaning, if you are a Legacy Player already or someone who has recieved an invite from an admin, you are approved.  No app required.  If you have been recruited, then you may invite 1-2 other players you believe would fit in here.  Those 1-2 will not be able to invite more until we are more established.
    • If your plus one is used to jamjars, dressing rooms, and games which have minimal consequences then I want to talk them first.  It's not that I don't trust your judgment.  It's that I run games that aren't that brand of casual.  Think of this more like a bunch of personal storyline RPs being moved along due to extreme circumstances even by Trek universe standards.
    • I don't expect you to have an encyclopedia-level knowledge of Trek.  I do expect you to canon review your characters and maybe some episodes of books if they deal with your character, your character's culture, etc. and to ask if you don't know.
    • A starting game with a lot of new players requires a large amount of goodwill and openness. The same rules in the Legacy FAQ about passive aggression firmly apply here.  
  • Most Legacy Tales games have a "no OCs unless you play a canon character first" rule.  This will not apply to this games.
    • Please do not bring in an OC you hope to have published someday.  It's not going to work out for anyone involved.
    • However, if you desire to pick up a character in another Legacy Tales game, new players here must ask and abide by the request of the admin team for those games and I will be excuse myself from those decisions just to keep everything fair.
    • Even though content on the main com will stick to PG-13, all players need to be 18+.  Sorry, we cannot make exceptions on that.
    • There will be no activity checks - ever.
    • That said, everything will be read by at least one other person.
    • Players are expected to be active participants in advocating for their characters and overseeing their long-term development.
    • If you are new, please eventually read the FAQ and standard Legacy Tales rules.
  • Plot
    • Metaplot
      • Someone or something has been tinkering with the quantum strings which make most sentient beings experience time.  The Guardian of Forever has gone silent and others, like the Prophets and the Q are very nervous.  (Yes, the Temporal Cold War in Enterprise is part of this, but that's one section of a big problem.)
      • There's been a growing number of "patches" applied to the universe in terms of time being out of whack.  Nothing anyone would notice unless you were the kind of quantum physicist who would notice and have access to the statistical data...and actually grasp time being relative while being in it.
      • In fact, time has gotten looped.  Right now, it's a pretty big loop - around 350-400 years, but it's shrinking - and fast.  Within a generation, everyone subject to the effects of time will be trapped like insects in amber.
      • The various Intelligence agencies have been keeping a tight lid on the subject, though one of their number, Captain Jules Ray, has broken her silence and gone rogue.
      • More details are available on request, but it will be spoiler-city and subject to change based on character actions.
      • Section 31 is not your friend.  The Department of Temporal Investigations is, at best, the janitorial staff.  At worst, they're like those "civilian" NPCs in video games that stand in the crossfire.
    • Other plots
      • We will have ships in a barely explored portion of the galaxy and will be doing classic alien/issue of the week stories.
      • Ship-wide events will happen from time to time.
      • A whole lot of personal and small team storyline stuff to fit into the bigger plot.
And finally an offer, or warning, depending on how you look at it.  I promise everyone, and I do mean everyone, will get crowning moments of awesome, but there's a certain set of characters who are needed to pull off the metaplot and as a result are going to get some BIG moments.  The one drawback is that, sometimes, your character will suffer for it, and some of these effects won't just disappear when the immediate plot wraps.  (I might also need you to have your character do something specific for a plot point, but I will work with you to make this as in character as possible.)  The following characters will have some big moments.
  • TOS:  James T. Kirk, Spock, Nyota Uhura, Christine Chapel
  • TNG:  Data, Wesley Crusher
  • ENT:  Trip Tucker, T'Pol, Jonathan Beckett Archer
  • DS9:  Odo, Julian Bashir, Elim Garrick
  • VOY: Tom Paris and probably more pending canon review.
  • Any OC stupid/brave enough to have been on the 1701-C.
  • Anyone who has a character who is highly involved with politics or connected to a politically involved family.
  • Anyone closely connected to the Borg or any Intelligence agency - especially the Tal Shiar or (Gods help you) Section 31.
  • Members of the extended Soong clan - human, cybernetic, or (possibly) engineered.
  • Races other than the really common ones we saw on the shows.  Looking to give extra love to them.

(Rules: Version 2)
tasha_yar: (Checking)
2015-10-03 11:28 pm

Voicetest - Lasting Impressions

The problem with new things is that they can withstand the most creative types of stress, yet crack under the most mundane. The shuttlecraft Persephone was more durable and more maneuverable than any shuttle she had tried before - so much so she had been dreaming up test maneuvers for it through the long, dark trip here to the Pluto outpost. The shuttle had made it here with her singing its praises - only to have it be felled by a refueling problem and potentially hazardous exhaust if she had encountered the wrong type of interstellar activity.

The engineers had been somewhat slack-jawed at her simple acceptance of this apparent near death experience, but what should she have done? She was a security officer - the most dangerous position in Starfleet - and one that was sadly very necessary. It was a simple truth that all Starfleet officers risked their lives every day. She was there to stand in between those threats and minimize those losses. Lt. Yar had also been in riskesr places, and, well, the worst in this case never happened.

After staying in the cargo bay to watch the poor shuttle be stripped to its engines (two hours) while they kept her quarantined for potential radiation exposure (an extra 2 hours on top of the shuttle's exam) Tasha was both restless AND fatigued in addition to behind schedule. She could only hope the newly promoted second officer of the newly constructed Enterprise was patient in addition to everything else she'd seen so far on his file.

And, okay, as tired as she felt, the memory of those recordings did make her smile. Lt. Commander Data's file had been pretty unique viewing. He gracelessly practiced knock knock jokes while effortlessly completing the physical with perfect scores. He cheerfully explained complicated astrophysical mapping techniques, and then a breath later was shown asking his examiners if he could join them to observe another scientist's birthday. It had broken her heart just a little to watch them make poor excuses until he finally - after almost three minutes - understood he was not welcome. Tasha shook the memory away as she entered the lounge. Best to just dismiss it all and go in with an open mind...
tasha_yar: (Spent)
2015-07-08 07:01 pm

(Backdated) New Clothing

Tasha stood in front of the mirror, her mind frozen in place. The mustard colored tunic covered the waistband of her black pants. Two brass colored pips on her neck reflected the light of the room dully. She was back. This should be making her happy, but she felt oddly numb and distant from herself.

Before she started examining why, however, there was a noise that was utterly alien to her coming from the other room.

"Aggie!" she called.
tasha_yar: (At Tactical)
2015-06-25 07:37 pm

Redirecting Energy

It's been a few days since she was twelve. And Lucy thinks this place is boring.

The reports have been made and filed. Most of the reunions she sought out have happen. The most memorable one was pure chaos. Maybe she should have expected that?

No, you really don't expect to be twelve twice. Especially not while in the quarters of you best friend. Who got displaced between his bridge shift ending and entering his quarters. Who now has a daughter. Who collapsed in your arms earlier in the day.

Strength enough to bend par-steel, but likely held back by the Laws of Robotics, and she felt helpless.

Yar has always had a duty to the helpless. Even more than that, she's a sweet kid.

The buzzer to Lal's quarters chimes.
tasha_yar: (Default)
2015-05-30 11:22 pm

DST - Displaced Security Team

A bit ago, the mods and I came up with a plan to help expand story opportunities below decks. To that end - and to keep Worf at his station - Tasha will be assembling, training and leading a team of below decks security personnel.

PLEASE READ EVERYTHING BEFORE ANSWERING.

There will be two tiers to this. You are not committed for life to one tier or another, but Tier II is going be more - I guess the word is "involved" - than standard jam-jar fair.

Tier I - Deputies:

You have a talent for investigation, enforcement, infantry, or you'd like to get some, and you're willing to obey what a Starfleet officer tells you to do for a mission now and again? Welcome to Tier I. Picard and Yar will happily deputize you and put you to work for the good of the ship. This is light commitment stuff while still being useful and getting more RP opportunities. You agree to follow Starfleet rules and regulations. You have more access to things around the ship and are generally treated much in the way civilian workers in the military are treated.

These will be recruited in earnest once I know who's up for Tier II.

Tier II - Acting Officers

This is for people who want a story arc for their characters which will give Starfleet responsibilities, commitments, and - let's be real here - headaches. This is a path for characters who are already displaced Starfleet officers OR have at least mixed feelings about going home and want longer-term RP opportunities within the setting by becoming committed officers. Ideally, these will be characters who have or can evolve into a Trek-setting mentality (explorers, Prime Directive, aggressive only if someone truly earned a torpedo in an uncomfortable place, can take orders, etc.) and have some useful security skills. Tasha can train the later. The former is something you will have to ask yourself if you character can really commit to this. Security is command line stuff and Tasha does not want some gun nut to be anywhere near that possibility.

This is going to be a squad of people with their own specialized story bits which will have some at least limited, and probably growing, emphasis on character growth and exposure to Star Trek-like unknown, and Starfleet bureaucracy. The galaxy rewards and punishes people hard and volunteering for this level exposes your character to that. For a clue as to what Acting Officers are expected to do I'm reviewing Wesley's character arc in minute detail and will answer individual questions below. A possibility I've discussed with Gabby is that this kind of path may eventually lead to being a fully ranked commission officer IF the player wants to pursue that - but that's not going to be an easy thing to earn.

Acting officers will outrank the deputies and, should we need a hand, help run security stuff. Just for sanity sake, I'd like a minimum of 2 others and aim for a maximum of 12 at this time, with the understand that thing happen and these numbers could go up or down and players can change their minds.

Minimum age for Acting officers I figure would be 15, again, based on Wesley. Attitude counts for more than skill, but skill is a bonus. You'd report to Tasha, but Picard ultimately is responsible for you. Starfleet officers or cadets are already effectively officers and their help would be readily accepted.

If you volunteer for either Tier I or two, please post below. Also, just so I have a better sense of what you personally are looking for RP-wise and would like to plot for it, can you please explain why you chose the tier you have?

Thank you
tasha_yar: (Spent)
2015-05-23 08:16 pm

Flashback/Test Scene:

It was a nice simulation - all rolling hills and green grass. The sky was almost too blue, but Tasha didn't have the greatest color sense in the universe.

Picard had ordered her on a long break for everyone once the Enterprise returned to normal space after their time with the Traveler, and most of the crew was on well-needed shore leave on the world below. She tried going back to her normal comforts - working out, practicing with the aikido program, reading the latest reports. Hell, she even broke down and listened to Klingon opera in order to refine her grasp on the language.

It hadn't helped. The nightmares of being chased and caught with her senses blurred from any variety of drugs she could find making the dream-memories even more nightmarish and barely contained. They melded with the cage from her fight with Yareena. They blurred with Q's courtroom. And they had been blending with...that...ever since the Tsiolkovsky encounter.

It was all getting worse, not better, even as she felt herself wanting to settle in and make this a home. She was feeling her walls come up again - just like when she'd managed to do or say something stupid on her other postings. Lieutenant Yar could handle anything - minefields, riots, the criminally insane. Tasha made Wesley look like a goddamn sophisticated grown-up!

She sighed and looked at the holo-recorder in her hand. She stretched and pressed the button again. Self-pity wasn't going to get this done.

"Geordi, in those moments I felt the most despair, you took my hand and helped me to see things differently. You taught me to look beyond the moment."

Good. Solid. Decent. Sure, it felt woefully inadequate. It's not like she had a gift for words. With a silent apology, she moved onto the last person on the list. She'd splice this all together to put this in the middle - just to save some face somewhere. He wouldn't care, but she cared about the kind of idiocy he'd face.

"My friend Data," she starts on the speech she had planned. "You see things with the wonder of a child -" A smile plays across her lips. "And that makes you more human than any of us. And Data..." She hesitated. "Data, I..." Sigh, rewind, try again. "Data it did happen!" she manages to blurt out, followed immediately by a "Fuck!" Then a realization that was all being recorded again.

She flopped on the ground in defeat and impulsively threw the crystal hexagon back behind her.

"How about, 'Data, I'm sorry.' 'Data, I wish I wasn't so damn scared.' 'Data, I hope you didn't scar you for life so when you do find some person who is as wonderful and smart and fantastic as you are -" She growls in further defeat.

Then she realizes she never heard the holo-recorder land.
tasha_yar: (Flux)
2015-02-23 01:41 pm
Entry tags:

Muse List & Fandoms

Marvel Comic (comic universe; mostly up until "Onslaught;" details on request):
Elijah Bradley (Patriot)
Hank Pym (Ant Man)
Namora
Monkey Joe
Chase Stein
Simon Williams (Wonder Man)
Piotr Rasputin (Colossus)
Bobbi Morse (Mockingbird)
Tony Stark (Iron Man)
Angelica Jones (Firestar)
Johnny Storm (Human Torch II)
Walter Langowski (Sasquatch)
Adam (The Creature or Frankenstein's Monster)


DC: (All of these are comic universe, pre-nu52)
Donna Troy (Troia/Wonder Girl 1/Darkstar)
Green Lantern/Darkstar John Stewart
Raven (Comics Raven, and not de-aged)
Sue Dibny (wife of Ralph Dibny)
Aquaman (Arthur Curry)
Tim Drake (Robin III)
Poison Ivy (Pamela Isley)
Barbara Gordon(-Grayson) (Oracle/Batgirl)
Jenny-Lynn Hayden (Jade)

Gates
Andromeda
Color Kid

Roxanne Balentine (from the movie Mystery of the Batwoman)

OC - Tara Strong (Dr. Midnight IV)
OC - Alannah Dibny (Elasti-Girl II, daughter of Ralph and Sue Dibny)
OC - Aiden Harper (Robin VI, son of Donna Troy and Roy Harper)

Star Trek:
Tasha Yar
Will Riker
OC - Capt. Juliana "Jules" Ray

Knight Rider
Michael Knight (Long)

Addams family:
Grandmama

Powerpuff Girls
Buttercup

TMNT
Master Splinter

Beauty & the Beast 1987 (two season cut-off)

Vincent

Logan's Run - TV

Logan

Star Wars: (Legends ONLY. Don't get me started on Leeland Chee.)
A host of original characters spanning from Old Republic onto Thrawn era. Ask for details.

Characters I have in my head, but whom are taking it easy right now:

Dr. Who:
Donna Noble

DC:
Alfred Pennyworth
Lian Harper
Connor Kent/Superboy
Dark Angel/Paula Von Gunther

Marvel Comics:
The Hulk/Dr. Banner
Namor
Blackbolt

Star Wars:
Lando Calrissian
Tharan Cedrax
Aakvi Spar
Juhani
Canderous Ordo
Jolee Bindo (Light side female Revan with the last 3. This is non-negotiable.)

TRON
CJ Washington (OC)

Ladyhawke:
Etienne Navarre

Logan's Run - Movie/Book
Logan
Ballard

Fandoms not listed above:
V ('80's and before the same git who killed Tasha off'ed half that cast - BADLY!)
Adventures of the Galaxy Rangers
Max Headroom
Star Trek DS9 (up until the moment Worf walked in)
Old School Battlestar Galactica
Kidd Video
Red Dwarf
Quantum Leap
Addams Family - '90's
Miss Fisher's Murder Mysteries
Being Human (UK)
Parks & Recreation
Transformers (Gen 1)
Classic Star Trek
Batman '66
Mission: Impossible ('60's and '80's, no Tom Cruise)
Pacific Rim
Firefly (right up until "that one part.")
Farscape
Final Fantasy XIII, IX, X/X-2
Twilight Zone/Outer Limits/Ray Bradbury Theater
Tales from the Crypt
The Greatest American Hero
Ghostbusters/The Real Ghostbusters
Logan's Run - all versions
Harry Potter
Cold Case
Leverage
Brooklyn 99
Red v. Blue
Lost
Old Dune
Classic World of Darkness
Paranoia
Shadowrun
Cyberpunk 2020
'80's GI Joe
Goonies
Red Sonja


The "Sorry, I tried it and it's just not going to be my thing," List
Buffy the Vampire Slayer (Joss in general breaks my heart or irritates me, so small doses only.)
I used to love Peter David before the scans_daily fiasco...
Babylon 5
New BSG
Family Guy
Stargate anything
Most of Frank Miller's work
Star Trek: Enterprise (undergoing review)
tasha_yar: (Civvies)
2015-01-29 08:14 am

Personal Log 44047.7

Two years. As far as I can clearly remember, I fell asleep last night after a routine shift and, now, I've been apparently dead for two years. I should include a note that my status was not "presumed dead." My death came on duty, which is what I would have wanted, and the mission where I died was apparently successful. Beyond that, I don't know the details, and accessing them might compromise any attempts to re-establish myself onboard the Enterprise.

Maybe I should try to reconnect with people, but I don't want pity, or to have anyone look at me the way Captain Picard did when I checked in for my shift. It might be for the best I just keep some distance between myself and them for the time being while this investigation continues.

I proved myself to Starfleet once. Given time, I can do it again.
tasha_yar: (Spent)
2015-01-17 09:34 pm

Wakes

The nightmares were particularly bad tonight. There was a smell to them. Burnt polymers, dry sand, and something decaying. Someone...or was it something? It was talking in a voice that sounded far ways, yet at the same time cloying, choaking, drowning. A death rattle voice.

An interesting notion I do not share. It rasped. You may leave now; if you wish.

But she couldn't leave. There had been a logic to the dream where she couldn't leave. She stepped in front of Data. She couldn't recall what she said. She was talking and moving, focusing this thing's attention on her. Then the dream shifted and she was flying and when she landed there was nothing.

She took a deep breath in and tried opening her eyes. Her chest hurt. Everything hurt. She redoubled her efforts, took the next breath in and opened her eyes only to discover she had a sizable headache. There was an unhappy gasp as she pulled herself up to a seating position and marveled at the fact she hadn't felt this bad since the day after the Tchaikovsky problem. Whatever this was, she'd check in with Dr. Crusher if she felt any worse.

"Computer, give me the time."

"The time is 0713 hours and 17 seconds."

Tasha spat out something short, scandalous, and to the point that covered her irritation with being nearly late. No time for a shower. Good thing she had fallen asleep in uniform again. She made herself leave the bed, throws on her boots, runs her fingers through her honey blonde hair and starts out the door.

In her somewhat sleep-and-pain fogged state, she didn't notice some things she should have, like the differences in the few uniformed officers passing her in this early hour. It was only when she entered the lift and ordered it to the bridge that she encountered her first problem.

"Bridge."

The turbolift didn't budge. She repeated herself.

"Bridge!"

Still nothing.

She sighed. There must be some kind of maintenance going on. Damn annoying.

She touched her badge. "Yar to bridge."

Silence. The communicator was unresponsive.

She let out a huff and made a note to go to the gym this evening to take all of this out on the punching bags. Think, Tasha!

Most of the primary bridge crew would not be on at this hour. Will could be busy. Data could be up there, or he could be tinkering with the lifts. Either way, she wasn't much interested in presenting herself to his cheerful demeanor while she was like this. Same thing with Geordi. She could get Worf, but he would have just gotten off shift and he needed to understand what "time off" meant - even if she had a poor grasp of it herself. That left:

"Yar to Picard."
tasha_yar: (Spent)
2014-08-25 12:27 am

(Test Run) Waking Up After a Very Long Night

Normally, she awakens quickly from habit. Today, she feels foggy...like she's been dried out from some weird drug. Damn it, she hasn't felt this bad since the day after the Tsiolkovsky incident. That's not worth examining while she has this head and body ache.

What happened this time? she thinks thickly. And how bad is it going to get?

She blinks a few times slowly. There was this dream. Deanna in a crashed shuttle and this...oil slick? Maybe. The damn thing laughed. Taunted them. Blocked their path to Troi and the injured crew. She tried. What did she try? Whatever it was she was floating afterwards, or flying through the air; like the dream shifted or something.

"The landing wasn't smooth," she murmurs with little mirth, rubbing her head.

She must have fallen asleep in her uniform again. Her head will clear with some coffee and food. Then, her sense kicks in. If she had been drugged, she needs to go to sickbay with as little intervention to herself as possible. If she's having a new form of intense nightmare then she needs to check in with Deanna. A large part of her wants to know she's okay anyway after that weirdness.

She chooses to forgo the shower in the same spirit as forgoing food and head out of her bedroom to check in with the first place her feet take her.
tasha_yar: (Default)
2014-08-24 07:42 am

Navigation Post (Ten Forward)

Your name or online alias: M or grayarcadian
Your email: grayarcadian@gmail.com
Another preferred means of contact: Google Hangouts - same handle. Plurk: Same handle

Character's Full Name: Natasha "Tasha" Yar
Character's Canon: Star Trek
Character's Journal Name: [personal profile] tasha_yar
What would you like your character's tag to be?: tasha yar

In 300-500 words total, tell us your...
Character's background (their past and present):

tl:dr - Everything from the show up to "Skin of Evil."

She was raised on a colony who's government collapsed into anarchy and terror. As a child she was always on the run, often hungry, and did many things (and had things done to her) she does not want to think about in order to survive. Often, these are things she finds utterly impossible to explain to her friends who have been raised in the confines of the UFP, so she doesn't bring them up. One of these things she did was stay on the run with her little sister, Ishara. Some of the things she is not proud of involved Ishara directly or indirectly.

When she was in her teens, a Starfleet vessel found the remnants of the Turkana IV. Even though the sisters had problems which lead Ishara to join the Coalition long beforehand, Tasha still risked her life to try to retrieve Ishara. Not even the offer of leaving the planet all together could dissuade Ishara from her chosen new life. Tasha left alone and worked hard over the next five years to become educated and to join Starfleet.

Eventually, Tasha grew into a competent and fearless officer. Captain Picard discovered her single-handedly navigating a mine field in order to save some wounded colonists. He put in a special request to have Tasha moved to his command. I do get the feeling Tasha may have been working with Picard a bit longer than at least some of the rest of the crew, but that is merely speculation - and one I'd have to clear with the Picard player.

She served on the Enterprise until her death at the "hands" of Armus, an ancient and angry being in exile who apparently killed Tasha for sport. The death always struck me as odd. It only got weirder later, as we all know. If Lal is on board, it means "Yesterday's Enterprise" has also happened, and things get very..."Doctor Who" from there on in. I'll admit to being really pissed off at the idea of Sela. It was nice to see Crosby back on the show, and I adore Romulans, but making Tasha a Romulan's captive who is obviously used for the sexual gratification of her captor doesn't exactly make me a happy little feminist.

I'd prefer to have the Tasha who lost her life during "Skin of Evil," but I'm flexible for the right idea.

Fair warning: I'm a Data/Tasha 'shipper. Ooooohhhh, yes, there are problems with that 'ship, but I see it as a very plausible thing. More on that if you would like, but it would take a few paragraphs.

Character's personality:

Tasha underestimates her intelligence, but she really shouldn't. She went from street rat to top-of-the-line tactical officer in a highly competitive field in roughly 10 years. She practices multiple martial arts and is a highly dedicated and very brave - almost foolhardy - security officer.

If I were to rate Worf's strengths versus Tasha's, I would argue that Worf has the better instincts for security while Yar's abilities at tactical exceed his for quite a bit of the prime universe's run just because of raw talent. (Neither one really has hobbies that don't involve beating something up. It has to do with the cultures they're from.) Worf loves up close and personal. Tasha is and will always be more comfortable with evasion and surgical strikes. In short, it's a warrior versus a scrapper. If there were a situation calling for espionage Tasha would also have a slight edge in most, but not all, circumstances. Worf would make the slightly better investigator when it comes to raw information. Oddly enough, he really does have the edge with people skills. (Though, if he calls the dress uniforms "woman's wear" in front of Tasha, like he did that one time in front of Riker, there will be hell to pay.)

The pace of her life after her recovery from Turkana IV did not leave a lot of time for niceties. Her personality still suffers from bouts of impulsiveness, the occasional lack of restraint, and quite a bit of, "damned if I know." For example, she has a crush on Picard and is schooled enough to know why the crush is there and why it's a bad idea. She just has no idea how to actually get it sorted out in her own head, so she occasionally says something small that she magnifies in her own mind and kicks herself mightily about it for a few days - well after Picard shrugged it off if he noticed the slip at all. She also has a tendency to growl at people who might threaten her, especially if they bring her gender into the equation. Remember, where she's from such impulses kept you alive even if they don't make you a hit at a state dinner in the UFP.

She did not have much of a life outside of her job and her workouts before her death. She liked to read - usually it's non-fiction and in some way topical to her job - and she liked to listen to music. I can see Beverly (or someone else) teaching her how to knit and her becoming an avid fan of it since it's both a survival skill and something to do with her fidgety hands. Up until her slight case of death, she was seeing Troi regularly for advice on becoming better at navigating social situations, PTSD, and her own temper.

Even though she's famous in science fiction fandom for having a one-night stand, it's actually very unlike her to do so. Letting someone into her quarters for a cup of coffee isn't always a comfortable experience. Letting them see her admit weakness or need would drive her crazy later no matter how much fun or pleasure she might get out of the deal. To her, there are always costs in letting someone get close - even just physically close - and weighing that payment is so taxing to her otherwise well-organized and highly disciplined life that she tends to avoid it. So, I think there were some friendly interactions with Data before that evening where she noticed him as "interesting," beyond just the Farpoint stuff, but it's not like she had any follow-up plans for that interest.

While this is garners confusion from her fellow citizens of the Federation, she often wonders if she's enough of a "woman" to actually register as feminine. She simply doesn't know how it works, and it's not like she had a lot of role models in those formative years. That thing with Data had her rattled on some level from "the incident" to around "Datalore." What settled her down, I don't know, but she was far more relaxed around him in that episode than prior eps. It's something I'd have to work on with a dedicated co-star for that character.

Character's skills/abilities/powers:

She's a flat-out tactics genius and, again, I would not underestimate her IQ, even if she doesn't apply it the same way as, say, Data. She knows several martial arts, including being a master of aikido. If Starfleet has an urban survival guide for security personnel she likely had a hand in writing it. She's a gifted security officer, but on many points Worf's abilities may be stronger.

Any special equipment your character is bringing along? This includes weaponry, magic items, etc.:

Not equipment per se, but Starfleet officers a couple years dead don't tend to reappear that often. I suspect there might be some residual effects from being either dead or being buffeted by the space-time continuum. In other words, I'm willing to be a plot bitch. A big plot-bitch if needed. (I'm not willing to have her have been Sela all along, but that's pretty much my limit.)

Are you bringing your character to [community profile] ten_fwd from another game? If you are, which game?:

No. I have some leftover ideas from wherenoonehasgonebefore, but that's all they are - ideas. They can be used or not used.

Why do you want to play this character in Ten Forward, and what do you plan to do with them?

I've had Ten Forward recommended by a couple of friends. I admin a rather large set of games I'm coming back to and...Well, I'd like a place where I can just play without having to sit down and do a bunch of admin type stuff before I do. Normally, I don't do jam-jar games, but this has enough Trek cast where I could have a lot of things to do without random drops into Camp Half-Blood all by my Trek-flavored self.

My main reason though is Tasha. She has so much utterly wasted potential. Don't get me wrong. I loved Worf up until the moment he walked onto DS9 and stole the hell out of that show. It's just Tasha got me here. Tasha has been a muse for decades and Tasha has a lot of stories, I feel, deserve telling. She deserves more than two wasteful deaths and countless rapes. It's weird, but...I want some justice for her.

My plans are flexible. I know she'll want her job back and to somehow get the crew and those in her care (official care or not) away from Q and whatever he has planned. Otherwise, she just woke up from a two-year case of death. I've played that before with other characters. It sucks in a unique way every time for every character that goes through it. There's a lot to examine and unpack. There's unfinished business and what comes out about you after you're gone. (The "Measure of a Man" trial comes to mind.) If she encounters Romulans who know Sela or we get a Data player that's going to be a lot of "Things to Do With the Character." Picard and Troi alone are volumes of RP potential already.

Writing Sample #1: I would like to request a scene from one of the players, preferably TNG cast.
Writing Sample #2 (optional): http://wherenoonehasgonebefore.dreamwidth.org/1002.html

Current Location: I'm really flexible on that. I'm betting Q has some ideas.
tasha_yar: (Default)
2014-08-24 07:33 am

How to contact me

Name: M

General Email: grayarcadian@gmail.com

Aim: Grayarcadian
Plurk: Grayarcadian


Just about any service out there, search for "grayarcadian" and you will likely find me. If you need the most direct and constant updates, please contact me via Google Talk/Hangouts.